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Remoddeling first scene in "the New Sun"

  • the-purring-cat
  • 28 mars 2020
  • 1 min läsning

Well this day has been all about remaking the first floor in the game "the New Sun"

I discovered that most of my prefabs was getting weird texture fluctuations, so I realised that a rework was needed.

And I had been taking a lot of shortcuts with walls. So today I re made the basic walls and corridors, the corridors was all set up by 5*5 No matter if it was 5 blocks long or 15 blocks

But if you change prefabs, you get weird results :-)

Walls dissapering and every corridor was MIA So after a lot of changes and reworking, I managed to get a better result and much less pixel crossing, and it looks alot better.

Still to be changed is the 4 by 4 opening prefabs, and the big mess of a cryo wall.

The cryo wall is a mess from the start, it look terrible, and takes a lot of memory space, and will create problems later in the game trials. But that is a problem for tomorrow.

 
 
 

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